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functions in graph.i - a

 
 
 
animate


             animate  
          or animate, 0/1  
 
     without any arguments, toggles animation mode; with argument 0,  
     turns off animation mode, with argument 1 turns on animation mode.  
     In animation mode, the X window associated with a graphics window  
     is actually an offscreen pixmap which is bit-blitted onscreen  
     when an fma command is issued.  This is confusing unless you are  
     actually trying to make a movie, but results in smoother animation  
     if you are.  Generally, you should turn animation on, run your movie,  
     then turn it off.  
builtin function, documented at i0/graph.i   line 322  
SEE ALSO: window,   fma,   plg  
 
 
 
arrowl


 arrowl  
 
keyword,  defined at i0/graph.i   line 991  
SEE rspace  
 
 
 
arroww


 arroww  
 
keyword,  defined at i0/graph.i   line 991  
SEE rspace  
 
 
 
aspect


 aspect  
 
keyword,  defined at i0/graph.i   line 1106  
SEE hollow