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all functions - x


             xdr_primitives, file  
     sets FILE primitive data types to be XDR (external data representation).  
interpreted function, defined at i0/std.i   line 2192  

             xytitles, xtitle, ytitle  
       -or- xytitles, xtitle, ytitle, [deltax,deltay]  
     Plot XTITLE horizontally under the viewport and YTITLE vertically  
     to the left of the viewport.  If the tick numbers interfere with  
     the labels, you can specify the [DELTAX,DELTAY] in NDC units to  
     displace the labels.  (Especially for the y title, the adjustment  
     may depend on how many digits the numbers on your scale actually  
     have.)  Note that DELTAX moves YTITLE and DELTAY moves XTITLE.  
     WARNING: There is no easy way to ensure that this type of title  
              will not interfere with the tick numbering.  Interference  
              may make the numbers or the title or both illegible.  
interpreted function, defined at i0/graph.i   line 682  
SEE ALSO: plt,   pltitle  

             xyz3(m3, chunk)  
     return vertex coordinates for CHUNK of 3D mesh M3.  The CHUNK  
     may be a list of cell indices, in which case xyz3 returns a  
     3x2x2x2x(dimsof(CHUNK)) list of vertex coordinates.  CHUNK may  
     also be a mesh-specific data structure used in the slice3  
     routine, in which case xyz3 may return a 3x(ni)x(nj)x(nk)  
     array of vertex coordinates.  For meshes which are logically  
     rectangular or consist of several rectangular patches, this  
     is up to 8 times less data, with a concomitant performance  
     advantage.  Use xyz3 when writing slicing functions or coloring  
     functions for slice3.  
interpreted function, defined at i/slice3.i   line 618  
SEE ALSO: slice3,   mesh3,   getv3,   getc3  

interpreted function, defined at i/slice3.i   line 645  

interpreted function, defined at i/slice3.i   line 657  

interpreted function, defined at i/plwf.i   line 160